Vibe coding a 3D multiplayer game in 15 minutes—with no game dev experience | Cody De Arkland (Senior Director of Developer Experience at Sentry)Watch Cody speed-run the creation of a 3D multiplayer flight simulator, from scratch, in just 15 minutes
Brought to you by: Enterpret—Customer superintelligence platform for product and CX teams WorkOS—Make your app enterprise-ready today with WorkOS Cody De Arkland is the senior director of developer experience at Sentry, leading a team that empowers developers to build and ship software with greater safety and efficiency. Watch him speed-run the creation of a 3D multiplayer flight simulator—from scratch—in just 15 minutes, demonstrating the power (and creativity) that vibe coding enables. What you’ll learn:
Where to find Cody De Arkland: Website: https://codyde.io/ LinkedIn: https://www.linkedin.com/in/codydearkland/ X: https://x.com/Codydearkland GitHub: https://github.com/codyde Where to find Claire Vo: ChatPRD: https://www.chatprd.ai/ Website: https://clairevo.com/ LinkedIn: https://www.linkedin.com/in/clairevo/ In this episode, we cover: (00:00) Introduction to Cody (02:45) AI tools he’s using (04:38) How Cody vibe coded a multiplayer game: Spaceflight (09:37) Demo: Starting a new flight simulator project from scratch (13:49) How to learn about libraries and technologies for projects (17:06) First run of the new flight simulator game (19:26) Using multiple AI coding assistants simultaneously (20:43) Unexpected features and visual improvements (21:26) Testing the multiplayer functionality (22:31) Reflecting on the development process and iteration |